Most of my work is inherently motivated by my passion for sound. I am drawn to tone, texture and patterns more then I am to melody and harmony. I love sculpting sound and have a fondness for electronics and modular synthesis. For some projects I design and develop special composition techniques and sound processing algorithms.
I love to bridge sound with visuals, data and interaction for installations and audiovisual composition. The tools I use naturally depend on the application. Max has been my main weapon of choice with more then 10 years experience patching and writing C/C++ extensions. Alternatively I use development environments like Processing, OpenFrameworks and Cinder.
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