Most of my work is inherently motivated by my passion for sound. I am drawn to tone, texture and patterns more then I am to melody and harmony. I love to experiment with sound and I have a fondness for electronics and modular synthesis. For some projects I design and develop composition techniques and audio processing algorithms.
I love to bridge sound with visual arts, data and interaction. The tools I use naturally depend on the application. Max has been my weapon of choice having more then 10 years of experience patching and extending it with C/C++ code. Alternatively I use environments like Processing, OpenFrameworks and Cinder.